AI Insights · Timothy · July 2024
Top Down Games Performance in Guatemala Q2 2024
In Q2 2024, top-down games in Guatemala showed varied performance in downloads, revenue, and active users. Notable apps include Brawl Stars, Clash Royale, and MONOPOLY GO!.
In the second quarter of 2024, the top-down games category in Guatemala showed diverse trends across downloads, revenue, and weekly active users. Here’s a detailed look into the performance of the top five games, according to Sensor Tower data.
Brawl Stars saw a notable increase in both downloads and revenue. Weekly downloads peaked at around 10K in late April and maintained a strong performance throughout the quarter, ending with approximately 9.7K in the last week of June. The game's revenue followed a similar trend, peaking at $8.7K at the end of April and staying robust, closing the quarter at $7.4K. Weekly active users also climbed steadily from 361K at the start of April to around 450K by the end of June.
Clash Royale experienced a more fluctuating performance. Downloads saw a peak of about 8.6K in early April and mid-June. Revenue, on the other hand, showed some volatility, with a high of $6.2K in early May but dipping to around $3.5K by late April, before stabilizing at around $3.7K towards the end of June. The weekly active users decreased from 795K at the beginning of April to approximately 690K by the end of June.
MONOPOLY GO! had a more mixed quarter. Downloads were highest in early April at 2.5K, before facing a drop and then recovering to 2.4K by mid-June. Revenue showed a relatively stable trend, with a peak of $2.6K in mid-June and ending the quarter at around $2.4K. Weekly active users increased from 8.7K at the start of April to about 8K by the end of June, with a noticeable rise in June.
Parchisi STAR exhibited strong download numbers initially, peaking at around 38K in early April and May. However, downloads saw a decline towards the end of the quarter, dropping to around 14K by late June. Revenue remained consistent, ranging between $1.8K and $2.2K throughout the quarter. Weekly active users saw a rise from 170K in early April to about 219K by the end of June.
Mobile Legends: Bang Bang had a relatively stable performance with modest download numbers, peaking at 1.5K in mid-April and maintaining around 1K towards the end of June. Revenue peaked at $2.2K in early April and showed minor fluctuations, stabilizing at around $1.6K by the end of June. Weekly active users saw slight variations, starting at 5.1K in early April and ending the quarter at 5.1K.
For more detailed insights on the performance of these and other applications, visit Sensor Tower.